Concept Art for Games Course, fourth- Year studies in HIT.
In this project, I chose to redesign the arcade video game “missile command”.
About the game
"Missile Command" is a video game that developed and published by Atari . In the game, the player's six cities are attacked by an endless hail of ballistic missiles, while he has to defend them in their area from destruction. The game has no end and as it progresses, the difficulty level increases.
About the Concept
While maintaining the mechanics of the game i found it suitable
to create a new story where the squids protect their eggs from
those who try to steal them. The new design is inspired by Japanese art.
Environment and color sketches