Concept Art
Concept Art for Games Course, fourth- Year studies in HIT.






In this project, I chose to redesign the arcade video game “missile command”.
About the game 
"Missile Command" is a video game that developed
and published by Atari. In the game, 
the player's six cities
are attacked by 
an endless hail of ballistic missiles, while
he has to 
defend them in their area from destruction.
The game has no end and as it progresses, the difficulty
level increases.

About the Concept

While maintaining the mechanics of the game,
i found it suitable 
to create a new story where
the squids protect their eggs from 
those who
try to steal them. 
The new design is inspired by
Japanese art.
 
Character Sketches
Environment and color sketches
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